

Ok so what do you guys think about this? On the plus side, the uniformed trees lead the eye into the mansion making for very nice photography. On the other hand, there is no boulivard in the world with trees that all look identical.
The path and ground is all one mesh, but I checked the uv map and its very obvious where the path is. Won't cause any texturing grief. I will prob use the soft modification tool on the grassy bit as well, make it look more natural.







